Diary
RSS ICAL-
20Apr
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Artists Residencies: Open Discussion
Join us for a free and informal discussion with our resident artists, recently commissioned by Watershed to develop experimental projects at t…
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11May
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Artists Talk: We Are Forests (D Speakman; É Grenier)
In a social environment full of micro-blogging and continuous status updates communicated through text and image, what happens to the emotiona…
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18Nov
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Pervasive Media Studio Lunchtime Talk: Mercurial Wrestler introduce Magna Mysteria
Mercurial Wrestler joined the Studio in 2010 as part of our Artists Residencies scheme. Whilst here they worked on The Magician's Desk, a proj…
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25Nov
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Pervasive Media Studio Lunchtime Talk: Slow movement and locative music composition
Geraint Ffrancon joined the Studio in July 2011 to work on his PRS-funded location-aware sound and music project Channel Weather Symmetry. He …
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02Dec
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Pervasive Media Studio Lunchtime Talk: Bristol Vision Institute - Learning From Other Disciplines
The Bristol Vision Institute (BVI) is the home of vision science research in Bristol. BVI stimulates research in science, engineering, arts an…
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09Dec
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Pervasive Media Studio Lunchtime Talk: Zoetrap Alternate Reality Game and story App
Zoetrap is a spooky Alternate Reality Game (ARG) from Spirit Level Productions that debuted at StoryWorld, the world’s first transmedia entert…
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16Dec
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Pervasive Media Studio Lunchtime Talk: Mystery Design, Physical Deception and Attention Control
Stuart was thrown out of school for reading too much and spent his youth involved in a range of nefarious activities including time as a pitch…
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06Jan
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Pervasive Media Studio Lunchtime Talk: Calling Cthulhu - Making a Game from a Much Loved Meme
Red Wasp Design are nearing the end of the development of the anticipated game 'Call of Cthulhu: The Wasted Land'. The game is based on the c…
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13Jan
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Pervasive Media Studio Lunchtime Talk: Integrating Pervasive Technologies with Cinematic and Immersive Theatre
Mason Robinson and Lukus Robbins are performance artists from Dartington College of Arts/University College Falmouth. As part of their course …
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20Jan
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Pervasive Media Studio Lunchtime Talk: Precious Cargo - an application for Mesh Mobs
Smart mobs. Flash mobs. Subtle Mobs. Crowdsourcing. Participants in the Arab Spring. These and crowds of other types have become the subject…
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27Jan
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Pervasive Media Studio Lunchtime Talk: Mike Bennett - Bristol's Placemaker
Last year, Mike Bennett took up the role of Bristol's Place Making Director. "Why?", many asked, did this serial entrepreneur who has spent h…
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04May
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Pervasive Media Studio Lunchtime Talk: Tales of the Trickster
Tales of the Trickster is a new project launched on April Fools Day by Bambo Soyinka, an award winning writer, director and curator with over …
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11May
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Pervasive Media Studio Lunchtime Talk: UltraHaptics
UltraHaptics is a multi-point haptic feedback system that allows users to experience haptic feedback simultaneously in multiple locations. Thi…
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18May
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Pervasive Media Studio Lunchtime Talk: Digital Hat
Digital Hat - an experiment in revolutionising how we discover and pay for live performance with Seth Honnor and Hannah Nicklin. We're int…
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